Friday, 12 August 2011

Battle at Merlin's Reach (Pulp City Battle Report)

Another Pulp City game, over at my old pal Leon's (AKA Pulp Citizen). All the figures and scenery are Leon's.








This game was called Merlin's Reach. The back story is that Somewhere in the heart of merry old England there is a portal to a hidden pocked dimension known as Merlin's Reach. A vicious band of nefarious supervillains from the Necroplane have managed to locate the portal and have entered Merlin's Reach with the intent of gathering up a number of spirits to fuel their terrible infernal machines.


Heroic British supreme Sovereign has gathered a Team of mystical and nature orientated heroes to try to stop the villains plans.





The Villain Team- Morne, Hellsmith, Boreas, Tritonious, Twilight and Seabolt.



The Heroes- Perin, Trail, Blood Rose, Harrier, Soverin, Kitty Cheshire



Hellsmith makes a bold move- entering the ruins of a temple to seize the first of the spirits...




Perin, god of thunder, wasn't about to let that happen and the two might supremes clash in an epic battle from which only Perin will walk away...



Mean while Morne and Harrier battle it out for another spirit. Harrier gets the drop on Morne, and escapes with the spirit, racing to he sky with her prize...Seabolt get the last spirit. Sovereign tries to pin him down, but Seabolt is a slippery customer....
Tritonious uses his water powers to try to add Twilight and Seabolt bit when Tritonious is defeated by Perin, it leaves his teammates vulnerable. Twilight soon falls too...



Despite the destruction he causes Seabolt can't prevent Sovereign finally catching up with him and the villains are defeated.

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