Apebot finally batters Amok down before turning his attention to Pixel.
The mission objective was for either side to get a supreme into the enemies deployment zone while preventing the enemy getting into their zone. The end resulted in a draw. Le Murtiple managed to take down Gentleman, but he escaped thanks to his Stun Grenade ability, which meant that in the final turn Pulp Citizen had a single supreme in his own zone (with 1HP) with Le Murtiple, and Pixel and Repost in my zone, with Apebot, Virus and The Primate of Power.
And I would have got away with it if it wasn't for that pesky stun grenade! |
3 comments:
Thanks for the game and posting the report mate. :)
I thoroughly enjoyed the latest game, and to me 3 moments captured the masses of destruction Pulp City brings to the tabletop:
1. Apebot tearing the building down in a mighty dice loaded attack!
2. Silverager realising that Gentleman was out of his range, but trying to destroy the building Gentleman was stood on by throwing a car at it! (How many other games allow a model to do that?).
3. Amok, loaded with dice from the attacks he received, unleashing the mother of all attacks against the unsuspecting Guerilla and Dr. Red. :)
Yes it certainly had more than it's fair share of 'collateral damage'.
Absolutely wonderful. what a great sounding game.
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