Monday, 18 June 2018

Burrows and Badgers: A Mouse House

When Burrows and Badgers Skirmish game first came out as a Kick Starter I was a bit intrigued but basically thought the figures were nice but it wasn't for me. Then I saw the figures that Simon (AKA Brummie) was painting and they were SO nice I thought I would give it another look. On closer inspection I fell in love with the little cute anthropomorphic animals and decided to go all in. 

I thought I would make some terrain, as no one else makes stuff that even remotely fits the world of Burrows and Badgers (well at least how I see it). Originally I thought I might sell it on the Hazardous Terrain page, but now I have decided I want to keep it, and even make some more. 

In my imagination I see the world of Burrows and Badgers as comprising of windswept moors, craggy rocks and cute villages that look like something produced by a cross of Tokien's Shire and the Wind in the Willows, with a healthy dose of Redwall thrown in. After extensive research (on Pinterest) looking at cute cottages, fairy houses and so on, I was ready to give it a go. 

This is what I came up with, a house for a mouse- part cottage and part burrow, with a very cute cottage garden.  I hope you like it and can 'get' what I was going for. Style wise it is clear fantasy but nothing like my usual terrain. I was certainly a lot of fun to build and I learned a lot from making it. 

 And this is Manfri Shadowpaws, a mouse rogue, and the first of my band of thieves, rogues and cut-purses for B&B. These figures are lovely to paint and I will certainly be doing more!

Saturday, 19 May 2018

More Buildings for Sale...

Here is the results of this weeks terrain making sessions. Following the feed back from the last post I thought I would try making a jungle ruin for Ghost Archipelago. Thanks for the suggestions JP. It was an interesting build as I made bricks and built it one at a time using a glue gun. I think it has a nice ramshackle look. The building is only small but I thought I would use it to test the market. 

Next up are three modern Afghan adobe buildings, They will also be useful for a whole range of periods and locations. The Spanish building I made last week has picked up a lot of watchers, so I thought I would test the waters with these three, they were quick and fun to build and if they sell well I will certainty make some more. 

And finally here are two post apocalyptic scifi buildings made for 40K or Necromunda, bu usable for all sorts of settings.  

Again here is a LINK to the ebay sale. 

Post bellow if you have any other ideas on what will sell well...

Sunday, 13 May 2018

A New Direction for My Hobby

I have decided that, as I don't get so much time for gaming, and buying figures is expensive, I am going to concentrate on making terrain and buildings. This is a part of the hobby I really enjoy, and once you have bought all the bits it works out much less expensive that painting figures. As I don't game that much I don't need masses of terrain, so I will be selling most of it directly on ebay. I think that I am half descent at making terrain an buildings, and I am hoping that this will make my hobby 'cost neutral' at the very least (Although I doubt I will be able to give up the day job). 
If I get around to it I might even post some tutorials on youtube, but that is something for the future. 

Here are some photos of the terrain I have made for sale this week. I have made some Mordeim terrain (I know the game is out of fashion but I am hoping someone might want it). I also made some 28mm Spanish buildings and a 15mm adobe building. 

If you want to have a look at how the sale is going (or even bid on them) here is a link... EBAY

I am also open to ideas and suggestions. If you have any ideas of what sort of buildings you would like to see me tackle (especially if they might have a general commercial appeal), then feel free to comment. 

Thursday, 26 April 2018

Belated Photos from Salute 2018

I have no excuse as to my tardiness with this post (well no excuse that will justify how long it has taken). Here is a bit of a photodump of what I thought were the best looking or most interesting tables. As there is so much to see and do at Salute I didn't get chance to chat to every table owner, but when I did, and if I could remember any of the details then I have included them. 

Gang Warfare in Wild in the Streets game- Now a Kickstarter.

More gang action with Funky Skulls Street Wars

Not sure...but that is a big boat!

I think this was Crooked Dice's Post Apocalypse table- Very nice!

Not sure. Looks a bit like Skyrim though. 

Some Pirate Action!

Perhaps the best looking game of the day if you ask me. Not sure who made it. 
Loved this Star Wars board!

I loved this board. The mat was a big sheet of hessian and lots of scatter...simple but very effective. 

A 28mm Zombie attack in a wargaming convention. check out those miniature tables!

A nice Sharp Practice Peninsular war table

Sunday, 1 April 2018

Shameless Plug for Pre-Salute Ebay Sell Off!

Please excuse the shameless self promotion, but I have plopped a load of figures and scenery of ebay ahead of Salute 2018, hoping to raise some much needed shopping money. Items include a VSF tunneling engine, some Napoleonic zombie apocalypse survivors, a whole 15mm Sharps Practice AWI army, and some war hammer scenery. I will probably add more stuff this week too. 

Sorry for plugging my sale, but if you are interested here is a link. Ebay!

Sunday, 25 March 2018

Home Guard Field Gun

This is my WW1 era 18pdr Field Gun pressed into service for my Home Guard as an anti-tank gun. I put it together ages ago but finally got round to painting it last week ahead of the VBCW game. it did feature in a couple of photos in that battle report but here you can see it more clearly. 

And here are some clearer shots of my AHBV (Armored Hedgerow Breaching Vehicle) I made for eh VBCW game. It is effectively an open-topped heavy tank with no weapons and a troop carrying capacity of three (My three man engineer team). It is based on the hull of a Matilda 2. it was supposed to have two Vickers K guns mounted on the sides but I forgot. In the end I quite like the idea of a heavy tank that is complete unarmed. It all very VBCW.

Friday, 23 March 2018

Rome wasn't built in a day

Here are a few photos of the buildings I have put together for my Rome board. These are all bu Warbases. The first two are from their generic terrain. they are the same buildings but one has a portico added The last one is from their Vini Vidi Vichi range, and is a long store room. the pan-tile roof is made from corrugated craft card from Hobbycraft. I gave each building a light coat of plaster filler and painted it using a stippling method (Which is the same as what I did for my Spanish buildings).

Monday, 19 March 2018

VBCW: Assault on Wigmore Hall

This weekend saw many brave, intrepid VBCW players brave the winter elements to head off to Herefordshire to partake in a VBCW game. The Herefordshire VBCW games are something of a highlight in the gaming calendar for me, so of course I had to wheel out Commissar-Professor Winters once more. 

This is the third game organised and umpired by Clive and Roo and the plots are starting to get a little bit complicated and convoluted. I will attempt to summaries the plot, and a number of sub plots, in a single paragraph.

Last game the 'un-holy' alliance of Socialists and Anglicans broke down when Professor Winters (socialist) attacked the forces of the Bishop of Hereford. Since then the  Communist Party of Great Britain continues its work to radicalize the broad leftist forces into a fanatical fighting force inspired by Communist re-education programs organised by the CPGB commissars. This new elite fighting force is in need of resources (namely fresh food and man-power) and fixed their sights on the area of Herefordshire known as Mortimer Country. This area has managed to remain relatively un-touched by the VBCW, until now. The Socialists want to take Mortimer Country, and to do that must first take the ancestral home of the Mortimer family, Wigmore Hall. The Government forces (British Union of Fascists and Royalists) also covet Mortimer Country, as the collapse of the Bank of England has left them impoverished and unable to feed their armies. The Anglicans also want to take Wigmore Hall, presumably to stop the Communist and Facists from having it. 

The game took place on four tables, one for each of the attacking forces, and one for Wigmore Hall itself. As the attacking forces pushed through towards the hall the tables were brought together to allow the attackers to more onto the central table with the Hall itself. There was also secondary objectives on each table, along with some farm animals that could be 'liberated' by either side. 

Wigmore Hall and its household staff ready for its defense. 

Some of the stranger contraptions the defenders have prepared

Wigmore Hall was well protected by Minefields, roadside bombs, bunkers and barbed wire. 

For the Reds the game kicked off with a relatively simple plan. We would use our mobility from our trucks to push as far up the lane towards Wigmore Hall as we could, while Roo's more pedestrian force would take the secondary objectives (the Cricket Pavilion).  This great plan was fouled up from the beginning when the single lane towards Wigmore Hall became a congested mess of trucks and cars. 

While the truck-borne infantry make its hellishly slow progress the Communists artillery (three field guns!) began pounding the militias defending the cricket pavilion and the lane.

The Defenders brought up these strange devices. We were not sure what they were but, judging by the way his own troops were moving rapidly AWAY from them we assumed they were some kind of mobile bomb. 

 At this point my Armored Hedgerow Breaching Vehicle (AHBV) was boarded by some old toff who began pocking the crew with his pistol and busting about 'my land'. The crew, who were engineers and armed only with spanners and wrenches got quite irate, at which point the lovely Gracie Fields clambered aboard and calmed the whole situation down. It was agreed that the AHBV would exit the woodland, as long as the old duffer got off their tank. The situation thus amicably agreed the battle continued. 

The AHBW managed to plow through the barbed wire, opening a breach for Roos communists to march through. The defenders began to fall back before Roo's advance. The AHBV then went on to plow up most of the cricket green. 

The defenders deployed their mobile bombs destroying a mortar-truck and immobilizing several vehicles. 

After this the driver of one of the immobilized trucks got out and arrested the scientist responsible to the bomb (the other one was killed in the blast- ha!) 

The AHBV continued its unstoppable rolling through the defenses, until in crashed through the front of the cricket pavilion. Unfortunately at this point it was accidentally shelled by Roo's field gun (about the only thing on the table capable of stopping it) and it was destroyed. Luckily the crew debussed and 'claimed' the now ruined objective building. 

Now at this point one of those VBCW moments happened, as somewhere on another table the commanders of the Fascists and  the Lord of the Manor at Wigmore hall came to an agreement. The defenders stopped their fighting and surrendered the hall and its farms to the Fascists. This meant the hall was now defended by four platoons of militia and two platoons of Fascists! 
We pressed on with our plan, hoping that the Anglicans might break through and draw some of the defenders away, but it soon became apparent the the Anglican attack had failed to make much progress towards Wigmore Hall, and to attack the Hall with the men we had left would be futile. 
Emboldened by the influx of reserves from the Hall the defenders began a spirited counter attack, aided by the Police Motorcycle Corp and a Police Light Tank. At this point Commissar Professor Winters gave the order to halt the advance consolidate our positions. The attack on Wigmore Hall had failed, and Mortimer County was now under the ruthless thumb of Oswald Moseley's fascist bully-boys. 

That said, the attack was not a complete failure, as the communists had succeed in capturing the important strategic objectives, as well as a good number of succulent farmyard animals. Our Commissars also arrested a large number of 'unarmed enemy combatants' (read 'civilians'), who will be carted away and put to good use serving the people. We even captured a mad scientist, who will no doubt be a useful asset when he has chance to visit  one of our 'mind-cleansing' holiday resorts.