No one knows the origins of the fearsome Land Shark. There are those who maintain that the vile supervillain is a mutant, while others claim he is the embodiment of a hunger spirit, or even a were-shark. One thing is certain: there are few opponents more vicious or deadly in a fight.
The Land Shark is no evil master mind- he is content to hire out his particular talents to the highest bidder. He seems unmoved by remorse or compassion- caring only when and where his next meal is.
As well as typical feral abilities- enhanced speed, strength and reflexes- Land Shark has demonstrated an uncanny knack of sensing his prey’s weaknesses. He has also shown that he is all but impossible to kill. He can recover from even the most life threatening injuries in just a few hours so long as he can feed on fresh meet- the fresher the better!
I have been conscious that the blog has had a distinct lack of ‘Four Colour’ superheroes this year. This is largely because my paining time has been split between my modern African stuff and my Kiss Kiss Bang Bang project. This has been compounded by a lack of cash, which has restricted my ability to buy more miniatures. I love the Reaper Chronoscope and Pulp City but the minis are expensive, and when it comes down to buying a single mini for £6 for a blister pack of 4 Africans for the same price it becomes hard to justify the expense.
This mini has been kicking around in a ‘to do’ pile since my old mucka Leon (Pulp Citizen) gave me it- he doesn't like minis with integral bases. I dusted it off and based it on a resin base by Fenris Games. I have no idea who made it, but it’s characterful enough to fit in with my Four Colour Supers campaign.