Thursday, 9 August 2012

The Fanno Cassa Raid (Force on Force)

My son Charlie and I finally got round to playing our first game of Force on Force some 9 months after I started the project, building an African shanty town. We played the game out of the rules called ‘A Few Blocks of Hell’ but as it was set in my fictional West African country, Zugando, we substituted the US army for SAS and Delta forces, and changed the insurgents to rebel militia and Zugando Peoples Resistance Army.

Charlie took command of the coalition Special Forces, while I played the Africans.
The main mission was for the SF to get into the target buildings (the watch tower and the ruined church) by the end of turn 4, and hold them until the end of turn 6).

SAS forces, under Captain Price, intercepted information that the PRA forces were massing for an offensive. The PRA has been stockpiling weapons and fuel in the village of Fanno Casa. Their intelligence suggests that the stockpile is in either the ruined church mission or in the guard station in the centre of the village. A squad of PRA soldiers were protecting the site from thieves, but intelligence suggest that the village also has a sizable number of militiamen loyal to the PRA who will no doubt come out to fight too.


A combined force of 18 special forces men drawn from SAS and Delta Force were tasked to locate and destroy the supply dump to delay the PRA attack. They were supported by a SAS light mortar crew firing form the jungle. They would approach the village from the south, through the jungle under the cover of darkness, and attack just before dawn. 

PRA soldiers form the 'elite' part of the rebel army

Militiamen congregate in the market place of Fanno Casa

Spud is down!
Early in the battle the Delta Force took a casualty

Captain Price leads his men onto a roof top from where they provide
overwach and he directs deadly accurate mortar fire.  

An overview of the market place of Fanno Cassa. The church and
watchtower are on the left hands side in this photograph.

The local PRA commander directs the battle from the balcony of a  small hotel,
until he is shot and wounded by one of Captain Price's team.

Having fought their way through the market place of Fanno Casa, the Delta  Force fire team
stack up on the ruined church, ready to breach. 
Following a vicious street batle the Special Forces overwhelmed the PRA men, and captured the church and eventually the watch tower. The supply dumps were destroyed and the SF were extracted by helicopter  along with five prisoners, including a PRA officer. Unfortunately two of the Delta Force were KIA and three of the SF were seriously wounded, although by delaying the PRA offensive, their sacrifice saved countless lives. 

4 comments:

Jay said...

Great game. Your scenery really is impressive.

Lead Legion said...

Indeed. Some nice photo's there too.

Michael Awdry said...

Wonderful looking game; I have to confess that i"m finding these period harder to resist the more I see of it.

pulpcitizen said...

Glad to hear Charlie is enjoying more gaming.

The table looks excellent. :)